Self.Be = self.Be - self.lRate * (self.regT * error1 * self.We + self.regB * mbk * self.Be) Self.We = self.We - self.lRate * (error * self.Vr + self.regB * (mwu + nwu) * self.We + self.regT * error1 * self.Be) Self.loss += self.regT * error1**2 + self.regB * mbk * self.Be.dot(self.Be) If uf != -1 and (follower): # follower is in rating setĮrror1 = self.Be.dot(self.We) - weight Self.Ve = self.Ve - self.lRate * (error * self.We + self.regB * nvi * self.Ve) Self.loss += error**2 + self.regB * ((mwu + nwu) * self.We.dot(self.We) + nvi * self.Ve.dot(self.Ve)) Self.Wr = self.Wr - self.lRate * (self.regT * error1 * self.Br + self.regB * mwk * self.Wr) Self.Br = self.Br - self.lRate * (error * self.Vr + self.regB * (mbu + nbu) * self.Br + self.regT * (self.Br.dot(self.Wr) - weight) * self.Wr) Self.loss += self.regT * error1**2 + self.regB * mwk * self.Wr.dot(self.Wr) If uf != -1 and (followee): # followee is in rating setĮrror1 = self.Br.dot(self.Wr) - weight Self.Vr = self.Vr - self.lRate * (error * self.Br + self.regB * nvi * self.Vr) Self.loss += error**2 + self.regB * ((mbu + nbu) * self.Br.dot(self.Br) + nvi * self.Vr.dot(self.Vr)) # If necessary, you can fix the parameter in. Print 'Regularization parameter: regT %.3f' % self.regT Self.Ve = np.random.rand((), self.k) # latent item matrix Self.We = np.random.rand((), self.k) # latent item matrix Self.Be = np.random.rand((), self.k) # latent user matrix Self.Vr = np.random.rand((), self.k) # latent item matrix Self.Wr = np.random.rand((), self.k) # latent item matrix
Self.Br = np.random.rand((), self.k) # latent user matrix Super(TrustMF, self)._init_(conf,trainingSet,testSet,relation,fold) 我就搞不懂了,为什么运行老是会报类似于RuntimeWarning: overflow encountered in multiply的这种错误,这个应该不是代码逻辑的问题吧įrom baseclass.SocialRecommender import SocialRecommenderĭef _init_(self, conf,trainingSet=None,testSet=None,relation=list(),fold=''): My goal here was to append details about the Discord User who entered the info and has entered my command to register.Python运行报错 RuntimeWarning: invalid value in double_scalars But it was a post from 2015 which didn't solve my problem. I tried to look at other posts to see if there was a solution. The above exception was the direct cause of the following exception:įile "C:\Users\theli\AppData\Local\Programs\Python\Python39\lib\site-packages\discord\ext\commands\bot.py", line 939, in invokeįile "C:\Users\theli\AppData\Local\Programs\Python\Python39\lib\site-packages\discord\ext\commands\core.py", line 863, in invokeįile "C:\Users\theli\AppData\Local\Programs\Python\Python39\lib\site-packages\discord\ext\commands\core.py", line 94, in wrappedĭ.CommandInvokeError: Command raised an exception: AttributeError: 'NoneType' object has no attribute 'read' Co UtilBot\launcher.py", line 82, in registerįile "C:\Users\theli\AppData\Local\Programs\Python\Python39\lib\json\_init_.py", line 293, in loadĪttributeError: 'NoneType' object has no attribute 'read' Obj = json.load(json.dump(lawyersdict, outfile))Īwait nd(f"The price you entered is too low or too high! Price entered: ``")įile "C:\Users\theli\AppData\Local\Programs\Python\Python39\lib\site-packages\discord\ext\commands\core.py", line 85, in wrappedįile "c:\Users\theli\OneDrive\Bureau\Discord Bots\GVRP. With open('lawyers.json', mode='w') as outfile:
Jsonobj = json.dumps(desc, indent=4, sort_keys= True)
#RUNTIMEWARNING: INVALID VALUE ENCOUNTERED IN DOUBLE_SCALARS MODS#
This question may trigger some mods because in essence it doesnt contribute the community any good, but still there may some people who want are interested in answers to this. Is my implementation of the collision logic inefficient? 'I tried to avoid branches as much as I can, thus, in return having more multiplications. This function is called inside a hlsl-shader many many times (for some pixels at least 200/300 times), but at some points lags occur. Return maxV > minV * (minV + maxV >= 0) // last multiplication makes sure the origin of the ray is outside the cube SignMin = (rMinXYZ = minV) * lessThan0 // important calculation, but no context provided here Inline bool hitsCube(in Ray ray, in Cube cube,įloat3 biggerThan0 = ray.odir > 0 // ray.odir = (1.0/ray.dir)įloat3 tMinXYZ = cube.center + biggerThan0 * cube.minSize + lessThan0 * cube.maxSize įloat3 tMaxXZY = cube.center + biggerThan0 * cube.maxSize + lessThan0 * cube.minSize įloat3 rMinXYZ = (tMinXYZ - ray.origin) * ray.odir įloat3 rMaxXYZ = (tMaxXZY - ray.origin) * ray.odir įloat minV = max(rMinXYZ.x, max(rMinXYZ.y, rMinXYZ.z)) įloat maxV = min(rMaxXYZ.x, min(rMaxXYZ.y, rMaxXYZ.z))